The condition I tackled first was the pessimistic line-of-sight checks. The main prototype Forged an individual ray within the player’s digital camera place to the middle of the actor, but This could give inaccurate (pessimistic) success. This was problematic due to the fact there are occasions the place players can’t https://valoranthack89875.weblogco.com/28718217/the-ultimate-guide-to-valorant-esp